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Titel och upphov You are not so smart : why you have too many friends on Facebook, why your memory is mostly fiction, and 46 other ways you're deluding yourself
Utgivning, distribution etc. New York : Gotham Books, c2011
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ISBN 1-59240-659-9 978-1-59240-659-3
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An entertaining illumination of the stupid beliefs that make us feel wise.
You believe you are a rational, logical being who sees the world as it really is, but journalist David McRaney is here to tell you that you're as deluded as the rest of us. But that's OK- delusions keep us sane. You Are Not So Smart is a celebration of self-delusion. It's like a psychology class, with all the boring parts taken out, and with no homework.
Based on the popular blog of the same name, You Are Not So Smart collects more than 46 of the lies we tell ourselves everyday, including:
Dunbar's Number - Humans evolved to live in bands of roughly 150 individuals, the brain cannot handle more than that number. If you have more than 150 Facebook friends, they are surely not all real friends. Hindsight bias - When we learn something new, we reassure ourselves that we knew it all along. Confirmation bias - Our brains resist new ideas, instead paying attention only to findings that reinforce our preconceived notions. Brand loyalty - We reach for the same brand not because we trust its quality but because we want to reassure ourselves that we made a smart choice the last time we bought it.
Packed with interesting sidebars and quick guides on cognition and common fallacies, You Are Not So Smart is a fascinating synthesis of cutting-edge psychology research to turn our minds inside out.
Introduction You p. xi Priming p. 1 Confabulation p. 14 Confirmation Bias p. 27 Hindsight Bias p. 32 The Texas Sharpshooter Fallacy p. 36 Procrastination p. 44 Normalcy Bias p. 53 Introspection p. 64 The Availability Heuristic p. 69 The Bystander Effect p. 73 The Dunning-Kruger Effect p. 78 Apophenia p. 82 Brand Loyalty p. 87 The Argument from Authority p. 93 The Argument from Ignorance p. 97 The Straw Man Fallacy p. 100 The Ad Hominem Fallacy p. 103 The Just-World Fallacy p. 107 The Public Goods Game p. 112 The Ultimatum Game p. 116 Subjective Validation p. 119 Cult Indoctrination p. 124 Groupthink p. 127 Supernormal Releasers p. 131 The Affect Heuristic p. 136 Dunbar's Number p. 146 Selling Out p. 151 Self-Serving Bias p. 157 The Spotlight Effect p. 162 The Third Person Effect p. 166 Catharsis p. 170 The Misinformation Effect p. 175 Conformity p. 183 Extinction Burst p. 190 Social Loafing p. 196 The Illusion of Transparency p. 199 Learned Helplessness p. 205 Embodied Cognition p. 210 The Anchoring Effect p. 214 Attention p. 220 Self-Handicapping p. 227 Self-Fulfilling Prophecies p. 231 The Moment p. 236 Consistency Bias p. 240 The Representativeness Heuristic p. 246 Expectation p. 251 The Illusion of Control p. 256 The Fundamental Attribution Error p. 264 Acknowledgments p. 275 Bibliography p. 279