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Titel och upphov Digital learning and collaborative practices : lessons from inclusive and empowering participation with emerging technologies
Utgivning, distribution etc. Routledge, New York, NY : 2022
Utgivningsår
DDC klassifikationskod (Dewey Decimal Classification)
SAB klassifikationskod
Fysisk beskrivning xviii, 221 Seiten Illustrationen, Diagramme 23 cm
Anmärkning: Innehåll Foreword / Eva Brooks, Susanne Dau & Staffan Selander -- Preface: Digital learning and collaborative practices / Eva Brooks, Susanne Dau & Staffan Selander -- Introduction: Designing for collaboration: frameworks of learning / Eva Brooks & Staffan Selander -- 1. Designing as play / Eva Brooks -- 2. Designs for learning and knowledge representations in collaborative settings / Ola Knutsson, Robert Ramberg & Staffan Selander -- 3. A learning ecology design / Susanne Dau -- 4. Collaborative learning in dialogic digital environments / Elsebeth Korsgaard Sorensen -- Introduction: Inclusive practices through digital technologies / Eva Brooks & Susanne Dau -- 5. Promises and perils – the affordances of technology for promoting inclusion of learners in educational settings / Hanne Voldborg Andersen, Elsebeth Korsgaard Sorensen, Rune Hagel Skaarup Jensen -- 6. Designs for learning with adaptive games and Teachable Agents / Susanne Kjällander & Kristen Pilner Blair -- 7. Learning music by composing on iPads / Bjørn-Terje Bandlien -- 8. The Zone of Optimised Motivation (ZOOM) / Anthony Lewis Brooks -- Introduction: Empowering participation / Susanne Dau & Staffan Selander -- 9. Reflective and innovative learning designs inspired by gaming principles / Camilla Gyldendahl Jensen & Susanne Dau -- 10. When the game breaks down, the stories begin / Tobias Alexander Bang Tretow-Fish & Thorkild Hanghøj -- 11. Virtual Reality learning experiences about dementia / Anders Kalsgaard Møller & Markus Löchtefeld -- 12. Children’s programming of robots by designing fairytales / Eva Brooks & Jeanette Sjöberg -- 13. The transformative potential of school-based makerspaces: Novel designs in educational practice / Kristiina Kumpulainen & Anu Kajamaa -- 14. Whiteboxing "bits n bots": how "flawed" and emerging technologies can facilitate computational play and learning / Lykke Brogaard Bertel & Pauline Fredskilde -- 15. Designing virtual cases for learning and assessment / Uno Fors -- Epilogue: Lessons from Inclusive and Empowering Participation in Emerging Technologies / Eva Brooks, Susanne Dau & Staffan Selander
Anmärkning: Innehållsbeskrivning, sammanfattning "Digital Learning and Collaborative Practices offers a comprehensive overview of design-based, technology-enhanced approaches to teaching and learning in virtual settings. Today's digital communications foster new opportunities for sharing culture and knowledge while also prompting concerns over division, disinformation, and surveillance. This book uniquely emphasizes playful, collaborative experiences and democratic values in a variety of environments-adaptive, augmented, dialogic, game-based, and beyond. Graduate students and researchers of educational technology, the learning sciences, and interaction design will discover rich theories, interventions, models, and approaches for concretizing emerging practices and competencies in digital learning spaces"--.
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Annat medium Erscheint auch als: ISBN 978-1-003-10857-3
ISBN 9780367617752 0367617757 9780367622558 0367622556
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Digital Learning and Collaborative Practices offers a comprehensive overview of design-based, technology-enhanced approaches to teaching and learning in virtual settings. Today's digital communications foster new opportunities for sharing culture and knowledge while also prompting concerns over division, disinformation and surveillance. This book uniquely emphasises playful, collaborative experiences and democratic values in a variety of environments-adaptive, augmented, dialogic, game-based and beyond. Graduate students and researchers of educational technology, the learning sciences and interaction design will discover rich theories, interventions, models and approaches for concretising emerging practices and competencies in digital learning spaces.
Foreword p. viii Preface: Digital Learning and Collaborative Practices p. x Contributors p. xii Designing for Collaboration: Frameworks of Learning p. 1 Introduction: Designing for collaboration: frameworks of learning p. 1 Designing as Play p. 4 Designs for Learning and Knowledge Representations in Collaborative Settings p. 12 A Learning Ecology Design p. 21 Collaborative Learning in Dialogic Digital Environments p. 41 Inclusive Practices through Digital Technologies p. 55 Introduction: Inclusive Practices through Digital Technologies p. 55 Promises and Perils: The Affordances of Technology for Promoting Inclusion of Learners in Educational Settings p. 58 Designs for Learning with Adaptive Games and Teachable Agents p. 69 Learning Music by Composing on iPads p. 91 The Zone of Optimised Motivation (ZOOM) p. 106 Empowering Participation p. 117 Introduction: New Technologies - New Practices p. 117 Reflective and Innovative Learning Designs Inspired by Gaming Principles p. 120 When the Game Breaks Down,The Stories Begin p. 132 Virtual Reality Learning Experiences about Dementia p. 148 Children's Programming of Robots by Designing Fairytales p. 158 The Transformative Potential of School-based Makerspaces: Novel Designs in Educational Practice p. 175 Whiteboxing "Bits n bots": How "Flawed" and Emerging Technologies can Facilitate Computational Play and Learning p. 185 Designing Virtual Cases for Learning and Assessment p. 201 Epilogue: Lessons from Inclusive and Empowering Participation in Emerging Technologies p. 216 Index p. 217