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Titel och upphov Designing for kids : creating for playing, learning, and growing
Utgivning, distribution etc. New York, NY : Routledge, 2019
©2019
Utgivningsår
DDC klassifikationskod (Dewey Decimal Classification)
SAB klassifikationskod
Fysisk beskrivning
Anmärkning: Bibliografi etc. Includes bibliographical references and index.
Anmärkning: Innehåll Part I. Design process. The research and design process -- Part II. Child development. Development stages -- Physical development -- Cognitive development -- Social and emotional development -- Part III. Childhood today. Play -- Education -- Spaces -- Media and technology.
Term
ISBN 9781138290754 1138290750 9781138290761 1138290769
Antal i kö:
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*24510$aDesigning for kids :$bcreating for playing, learning, and growing /$cKrystina Castella.
*264 1$aNew York, NY :$bRoutledge,$c2019
*264 4$c©2019
*300 $ax, 466 pages$c25 cm
*336 $atext$btxt$2rdacontent
*337 $aunmediated$bn$2rdamedia
*338 $avolume$bnc$2rdacarrier
*340 $b25 cm
*504 $aIncludes bibliographical references and index.
*5058 $aPart I. Design process. The research and design process -- Part II. Child development. Development stages -- Physical development -- Cognitive development -- Social and emotional development -- Part III. Childhood today. Play -- Education -- Spaces -- Media and technology.
*599 $aImported from: zcat.oclc.org:210/OLUCWorldCat (Do not remove)
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*650 0$aChild consumers .
*650 0$aDesign$xHuman factors.
*650 7$aChild consumers .$2fast
*650 7$aDesign$xHuman factors.$2fast
*650 0$aDesign
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Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked.
Designing for Kidsbrings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education.
This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.