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Titel och upphov Design, when everybody designs : an introduction to design for social innovation
Utgivningsår
DDC klassifikationskod (Dewey Decimal Classification)
SAB klassifikationskod
Fysisk beskrivning 1 volume : illustrations (black and white) ; 23 cm.
Anmärkning: Allmän Translated from the Italian.
Anmärkning: Bibliografi etc. Includes bibliographical references and index.
Term
ISBN 978-0-262-02860-8 (hbk.) :
Antal i kö:
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*1001 $aManzini, Ezio, $eauthor.
*24510$aDesign, when everybody designs :$ban introduction to design for social innovation /$cEzio Manzini ; translated by Rachel Coad
*300 $a1 volume :$billustrations (black and white) ;$c23 cm.
*500 $aTranslated from the Italian.
*504 $aIncludes bibliographical references and index.
*599 $aImported from: z3950cat.bl.uk:9909/BNB03U (Do not remove)
*650 0$aIndustrial design$xSocial aspects.
*650 0$aSustainable design.
*650 7$aDesign$xsociala aspekter$2sao
*650 7$aDesign$xmiljöaspekter$2sao
*7001 $aCoad, Rachel,
*841 $5Ko$ax a$b150225||0000|||||001||||||000000$e1
*852 $5Ko$bKo$hDESIGN - Ih:d$lMAN
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The role of design, both expert and nonexpert, in the ongoing wave of social innovation toward sustainability. In a changing world everyone designs- each individual person and each collective subject, from enterprises to institutions, from communities to cities and regions, must define and enhance a life project . Sometimes these projects generate unprecedented solutions; sometimes they converge on common goals and realize larger transformations. As Ezio Manzini describes in this book, we are witnessing a wave of social innovations as these changes unfold-an expansive open co-design process in which new solutions are suggested and new meanings are created. Manzini distinguishes between diffuse design (performed by everybody) and expert design (performed by those who have been trained as designers) and describes how they interact. He maps what design experts can do to trigger and support meaningful social changes, focusing on emerging forms of collaboration. These range from community-supported agriculture in China to digital platforms for medical care in Canada; from interactive storytelling in India to collaborative housing in Milan. These cases illustrate how expert designers can support these collaborations-making their existence more probable, their practice easier, their diffusion and their convergence in larger projects more effective. Manzini draws the first comprehensive picture of design for social innovation- the most dynamic field of action for both expert and nonexpert designers in the coming decades.
Series Foreword p. vi Acknowledgments p. xiii Introduction p. 1 Social Innovation and Design Innovation, toward a New Civilization p. 9 Social innovation p. 9 Distribute and resilient systems p. 17 Multiple sustainable qualities p. 22 An emerging civilization? p. 25 Desing in a Connected World p. 29 Conventions and design p. 29 Problem solving and sense making p. 33 Diffuse and expert design p. 37 Design mode map p. 40 Emerging design cultures p. 43 Social innovation in design p. 47 Design, a new description p. 53 Design for Social Innovation p. 55 What it is p. 55 What It is not p. 63 How it works p. 67 A new design knowledge p. 71 Collaborative People Collaborative Organizations p. 77 New social forms p. 77 Collaborating by choice p. 83 Enabling ecosystems p. 90 Collaborative Encounter p. 93 Dimensions of collaborative encounters p. 93 Mapping collaborative encounters p. 105 Collaborative encounters, in practice p. 110 Making Things Visible and Tangible p. 121 Mapping and amplifying p. 121 Creating stories p. 125 Scenario building p. 129 Visual Tools for Social Conversations (12 Visual Examples) p. 133 Making Things Possible and Probable p. 151 Supportive environments p. 151 Networked governance p. 157 Places for experiments p. 161 Making Things Effective and Meaningful p. 165 Problem solving p. 165 Sense making p. 170 Trust building p. 173 Making Things Replicable and Connected p. 177 Small, local, open, connected p. 177 Replicating as scaling out p. 180 Connecting as scaling up p. 185 Making Things Local and Open p. 189 Place making p. 189 Places and resilience p. 191 Planning by projects p. 195 Cosmopolitan localism p. 202 Design for a New Culture p. 203 Notes p. 205 Index p. 235