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Titel och upphov Neo-Baroque aesthetics and contemporary entertainment
Utgivning, distribution etc. MIT, Cambridge, Mass. ; London : 2005
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Anmärkning: Allmän Originally published: 2004.
Anmärkning: Bibliografi etc. Includes bibliographical references and index.
Anmärkning: Innehåll Polycentrism and seriality : (Neo-)Baroque narrative formations -- Intertextuality, labyrinths, and the (Neo-)Baroque -- Hypertexts, mappings, and colonized spaces -- Virtuosity, special -effects spectacles, and architectures of the senses -- Special -effects magic and the spiritual presence of the technological.
Term
ISBN 978-0-262-64061-9 (pbk.) 0-262-64061-9 (pbk.)
Antal i kö:
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*500 $aOriginally published: 2004.
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*650 7$aPopulärkultur$xestetik$2sao
*650 0$aMotion pictures.
*650 0$aMass media.
*650 0$aMass media$xTechnological innovations.
*650 0$aCinematography$xSpecial effects .
*650 0$aCivilization, Baroque.
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Tracing the logic of media history, from the baroque to the neo-baroque, from magic lanterns and automata to film and computer games.
The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment , she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media.
The neo-baroque aesthetics that Ndalianis analyzes are not, she argues, a case of art history repeating or imitating itself; these forms have emerged as a result of recent technological and economic transformations. The neo-baroque forms combine sight and sound and text in ways that parallel such seventeenth-century baroque forms as magic lanterns, automata, painting, sculpture, and theater but use new technology to express the concerns of the late twentieth and early twenty-first century. Moving smoothly from century to century, comparing ceiling paintings to the computer game Doom , a Spiderman theme park adventure to the baroque version of multimedia known as the Bel Composto, and a Medici wedding to T erminator 2:3D , the book demonstrates the logic of media histories. Ndalianis focuses on the complex interrelationships among entertainment media and presents a rigorous cross-genre, cross-historical analysis of media aesthetics.
List of Illustrations p. vii Series Foreword p. xi Acknowledgments p. xiii Introduction: The Baroque and the Neo-Baroque p. 1 Postclassical, Modern Classicism, or Neo-Baroque? Will the Real Contemporary Cinema Please Stand Up? p. 1 ...Of Things Baroque p. 7 The "Baroque Baroque" and the Hollywood Style: the 1920s and 1930s p. 10 The Latin American and Spanish Neo-Baroque p. 12 The Spatial Aspect of the Cultural System p. 15 The Neo-Baroque and Contemporary Entertainment Media p. 23 Polycentrism and Seriality: (Neo-)Baroque Narrative Formations p. 31 Seriality and the (Neo-)Baroque p. 31 Globalization, Seriality and Entertainment Media p. 34 Capitalism, Seriality, and the Baroque p. 41 Seigneurial Seriality: Serial Form and Baroque Allegory p. 49 An Aesthetic of Repetition and the Drive for Perfection p. 55 The Fragment and the Whole: Aliens/Predator: The Deadliest of the Species p. 60 Intertextuality, Labyrinths, and the (Neo-)Baroque p. 71 "Intertextual Arenas" and (Neo-)Baroque Folds p. 71 Multiple Temporalities and Monadic Logic: The Evil Dead and Evil Dead II, the "Original" and the Sequel p. 73 The Labyrinth, Virtuosity, and the Barberini Ceiling p. 81 Doom, Doom II, and Neo-Baroque Forces of Expansion p. 96 The Labyrinth, Virtuosity, and Doom II p. 103 Hypertexts, Mappings, and Colonized Spaces p. 109 Phantasmagoria and Intertextual Journeys through Horror p. 109 Stalker Film Meets the Stalker CD-ROM "Interactive Movie" p. 115 The Hypertextual Array: A New Medium for the Neo-Baroque p. 120 Colonizing Space: The Baroque Mapping of New Worlds p. 129 Colonizing Cyberspace: Neo-Baroque Mapping and Virtual Spaces p. 140 Virtuosity, Special-Effects Spectacles, and Architectures of the Senses p. 151 (Neo-)Baroque Visuality p. 151 The Quadratura Spectacle of S. Ignazio and the Digital Spectacle of Jurassic Park p. 160 Optics, Virtuosity, and Seventeenth-Century Illusionistic Ceiling Paintings p. 171 Optics, Virtuosity, and Digital Effects in Science Fiction Cinema p. 179 Star Wars and the Architecture of Vision p. 189 Remediation, Spectacle, and the Assault on the Sensorium p. 193 Terminator 2: 3D Battle across Time, the Unity of the Arts, and Architectures of the Senses p. 199 Special-Effects Magic and the Spiritual Presence of the Technological p. 209 Sensual Seduction and (Neo-)Baroque Transcendence p. 209 Aliens and the Second Coming: The Spiritual Presence of the Technological p. 221 The Magic of Spectacle p. 226 The Aesthetics of Rare Experiences p. 233 The Game of Creation: Automata, Cyborgs, and Animated Statues p. 243 The Amazing Adventures of Spiderman and the Bel Composto p. 251 Notes p. 257 References p. 297