*00001513nam a22004337a 4500
*00128703
*007|||||||||||||||||||||||
*008110824s2009 xxua | b 001 0 eng||
*020 $a978-1-59253-345-9
*020 $a978-1-59253-345-9
*020 $a1-59253-345-0
*020 $a1-59253-345-0
*035 $a(Ko)32910
*040 $dDLC$dDLC$dYDX$dUKM$dYDXCP
*084 $aIhb
*1001 $aLidwell, William
*24510$aDeconstructing product design :$bexploring the form, function, usability, sustainability, and commercial success of 100 amazing products /$cWilliam Lidwell and Gerry Manacsa
*260 $aBeverly, Mass. ;$a2009 :$bRockport Publishers ,$cc2009
*300 $a240 p. :$bcol. ill. :$c26 cm.
*504 $aIncludes bibliographic references and index.
*650 4$aIndustriell formgivning
*650 4$aIndustrial design.
*650 4$aNew products.
*650 4$aIndustrial design
*697 $cIndustriell formgivning
*7001 $aManacsa, Gerry$4aut
*8520 $hINDUSTRIDESIGN - Ihb
*8564 $uhttp://www.loc.gov/catdir/enhancements/fy0910/2009016039-b.html
*8564 $uhttp://www.loc.gov/catdir/enhancements/fy0910/2009016039-d.html
*950 $aDesign
*950 $aIndustriell formgivning
*950 $aIndustridesign
*950 $aIndustriell formgivning
*950 $aFormgivning
*950 $aIndustriell formgivning$xindustriell
^
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What makes a product successful?
How it looks? The way it functions? Its ease of use? Or do factors like price and marketing dominate?
In a quest to find answers to these questions, Deconstructing Product Design engages readers in a process of critically analyzing a diverse collection of 100 innovative products, from well-known classics to contemporary objects of desire. New in paperback, this books aims to support critical thinking about design, facilitate discovery of patterns of success (and failure) across products, and enable designers to apply lessons learned to their own design work. Experts from multiples design disciplines contribute commentary, including:
--Robert Blaich, industrial design
--Jill Butler, graphic design
--Alan Cooper, technology design
--Brock Danner, architecture
--Kimberly Elam, graphic design
--Donald Emmite, design history
--Larimie Garcia, graphic arts
--Scott Henderson, product design
--Kritina Holden, human factors
--Robert Kingslyn, graphic design
--Jon Kolko, interaction design
--Lyle Sandler, experience design
Continue the deconstruction at http://www.deconstructingproductdesign.com .